feat(hooks): add rules-injector hook for .cursor/rules and .claude/rules support
Implements adaptive rule injection similar to Claude Code's rule system: - Searches .cursor/rules and .claude/rules directories recursively - Supports YAML frontmatter with globs, paths, alwaysApply, description - Adaptive project root detection (finds markers even outside ctx.directory) - Symlink duplicate detection via realpath comparison - Content hash deduplication (SHA-256) to avoid re-injecting same rules - picomatch-based glob pattern matching for file-specific rules 🤖 GENERATED WITH ASSISTANCE OF [OhMyOpenCode](https://github.com/code-yeongyu/oh-my-opencode)
This commit is contained in:
237
src/hooks/rules-injector/finder.ts
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237
src/hooks/rules-injector/finder.ts
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import {
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existsSync,
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readdirSync,
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realpathSync,
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statSync,
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} from "node:fs";
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import { dirname, join, relative } from "node:path";
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import {
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PROJECT_MARKERS,
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PROJECT_RULE_SUBDIRS,
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RULE_EXTENSIONS,
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USER_RULE_DIR,
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} from "./constants";
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/**
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* Candidate rule file with metadata for filtering and sorting
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*/
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export interface RuleFileCandidate {
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/** Absolute path to the rule file */
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path: string;
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/** Real path after symlink resolution (for duplicate detection) */
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realPath: string;
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/** Whether this is a global/user-level rule */
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isGlobal: boolean;
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/** Directory distance from current file (9999 for global rules) */
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distance: number;
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}
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/**
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* Find project root by walking up from startPath.
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* Checks for PROJECT_MARKERS (.git, pyproject.toml, package.json, etc.)
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*
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* @param startPath - Starting path to search from (file or directory)
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* @returns Project root path or null if not found
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*/
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export function findProjectRoot(startPath: string): string | null {
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let current: string;
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try {
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const stat = statSync(startPath);
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current = stat.isDirectory() ? startPath : dirname(startPath);
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} catch {
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current = dirname(startPath);
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}
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while (true) {
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for (const marker of PROJECT_MARKERS) {
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const markerPath = join(current, marker);
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if (existsSync(markerPath)) {
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return current;
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}
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}
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const parent = dirname(current);
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if (parent === current) {
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return null;
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}
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current = parent;
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}
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}
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/**
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* Recursively find all rule files (*.md, *.mdc) in a directory
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*
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* @param dir - Directory to search
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* @param results - Array to accumulate results
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*/
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function findRuleFilesRecursive(dir: string, results: string[]): void {
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if (!existsSync(dir)) return;
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try {
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const entries = readdirSync(dir, { withFileTypes: true });
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for (const entry of entries) {
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const fullPath = join(dir, entry.name);
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if (entry.isDirectory()) {
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findRuleFilesRecursive(fullPath, results);
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} else if (entry.isFile()) {
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const isRuleFile = RULE_EXTENSIONS.some((ext) =>
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entry.name.endsWith(ext),
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);
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if (isRuleFile) {
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results.push(fullPath);
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}
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}
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}
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} catch {
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// Permission denied or other errors - silently skip
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}
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}
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/**
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* Resolve symlinks safely with fallback to original path
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*
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* @param filePath - Path to resolve
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* @returns Real path or original path if resolution fails
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*/
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function safeRealpathSync(filePath: string): string {
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try {
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return realpathSync(filePath);
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} catch {
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return filePath;
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}
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}
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/**
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* Calculate directory distance between a rule file and current file.
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* Distance is based on common ancestor within project root.
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*
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* @param rulePath - Path to the rule file
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* @param currentFile - Path to the current file being edited
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* @param projectRoot - Project root for relative path calculation
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* @returns Distance (0 = same directory, higher = further)
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*/
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export function calculateDistance(
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rulePath: string,
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currentFile: string,
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projectRoot: string | null,
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): number {
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if (!projectRoot) {
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return 9999;
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}
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try {
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const ruleDir = dirname(rulePath);
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const currentDir = dirname(currentFile);
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const ruleRel = relative(projectRoot, ruleDir);
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const currentRel = relative(projectRoot, currentDir);
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// Handle paths outside project root
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if (ruleRel.startsWith("..") || currentRel.startsWith("..")) {
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return 9999;
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}
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const ruleParts = ruleRel ? ruleRel.split("/") : [];
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const currentParts = currentRel ? currentRel.split("/") : [];
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// Find common prefix length
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let common = 0;
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for (let i = 0; i < Math.min(ruleParts.length, currentParts.length); i++) {
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if (ruleParts[i] === currentParts[i]) {
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common++;
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} else {
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break;
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}
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}
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// Distance is how many directories up from current file to common ancestor
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return currentParts.length - common;
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} catch {
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return 9999;
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}
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}
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/**
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* Find all rule files for a given context.
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* Searches from currentFile upward to projectRoot for rule directories,
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* then user-level directory (~/.claude/rules).
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*
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* IMPORTANT: This searches EVERY directory from file to project root.
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* Not just the project root itself.
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*
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* @param projectRoot - Project root path (or null if outside any project)
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* @param homeDir - User home directory
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* @param currentFile - Current file being edited (for distance calculation)
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* @returns Array of rule file candidates sorted by distance
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*/
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export function findRuleFiles(
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projectRoot: string | null,
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homeDir: string,
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currentFile: string,
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): RuleFileCandidate[] {
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const candidates: RuleFileCandidate[] = [];
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const seenRealPaths = new Set<string>();
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// Search from current file's directory up to project root
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let currentDir = dirname(currentFile);
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let distance = 0;
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while (true) {
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// Search rule directories in current directory
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for (const [parent, subdir] of PROJECT_RULE_SUBDIRS) {
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const ruleDir = join(currentDir, parent, subdir);
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const files: string[] = [];
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findRuleFilesRecursive(ruleDir, files);
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for (const filePath of files) {
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const realPath = safeRealpathSync(filePath);
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if (seenRealPaths.has(realPath)) continue;
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seenRealPaths.add(realPath);
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candidates.push({
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path: filePath,
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realPath,
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isGlobal: false,
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distance,
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});
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}
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}
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// Stop at project root or filesystem root
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if (projectRoot && currentDir === projectRoot) break;
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const parentDir = dirname(currentDir);
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if (parentDir === currentDir) break;
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currentDir = parentDir;
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distance++;
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}
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// Search user-level rule directory (~/.claude/rules)
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const userRuleDir = join(homeDir, USER_RULE_DIR);
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const userFiles: string[] = [];
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findRuleFilesRecursive(userRuleDir, userFiles);
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for (const filePath of userFiles) {
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const realPath = safeRealpathSync(filePath);
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if (seenRealPaths.has(realPath)) continue;
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seenRealPaths.add(realPath);
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candidates.push({
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path: filePath,
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realPath,
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isGlobal: true,
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distance: 9999, // Global rules always have max distance
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});
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}
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// Sort by distance (closest first, then global rules last)
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candidates.sort((a, b) => {
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if (a.isGlobal !== b.isGlobal) {
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return a.isGlobal ? 1 : -1;
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}
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return a.distance - b.distance;
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});
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return candidates;
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}
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