feat(cli): add 'bunx oh-my-opencode run' command for persistent agent sessions (#228)
- Add new 'run' command using @opencode-ai/sdk to manage agent sessions - Implement recursive descendant session checking (waits for ALL nested child sessions) - Add completion conditions: all todos done + all descendant sessions idle - Add SSE event processing for session state tracking - Fix todo-continuation-enforcer to clean up session tracking - Comprehensive test coverage with memory-safe test patterns Unlike 'opencode run', this command ensures the agent completes all tasks by recursively waiting for nested background agent sessions before exiting. 🤖 Generated with assistance of OhMyOpenCode (https://github.com/code-yeongyu/oh-my-opencode)
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92
src/cli/run/events.test.ts
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92
src/cli/run/events.test.ts
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import { describe, it, expect } from "bun:test"
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import { createEventState, type EventState } from "./events"
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import type { RunContext, EventPayload } from "./types"
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const createMockContext = (sessionID: string = "test-session"): RunContext => ({
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client: {} as RunContext["client"],
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sessionID,
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directory: "/test",
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abortController: new AbortController(),
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})
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async function* toAsyncIterable<T>(items: T[]): AsyncIterable<T> {
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for (const item of items) {
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yield item
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}
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}
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describe("createEventState", () => {
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it("creates initial state with mainSessionIdle false and empty lastOutput", () => {
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// #given / #when
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const state = createEventState()
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// #then
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expect(state.mainSessionIdle).toBe(false)
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expect(state.lastOutput).toBe("")
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})
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})
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describe("event handling", () => {
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it("session.idle sets mainSessionIdle to true for matching session", async () => {
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// #given
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const ctx = createMockContext("my-session")
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const state = createEventState()
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const payload: EventPayload = {
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type: "session.idle",
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properties: { sessionID: "my-session" },
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}
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const events = toAsyncIterable([{ payload }])
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const { processEvents } = await import("./events")
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// #when
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await processEvents(ctx, events, state)
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// #then
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expect(state.mainSessionIdle).toBe(true)
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})
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it("session.idle does not affect state for different session", async () => {
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// #given
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const ctx = createMockContext("my-session")
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const state = createEventState()
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const payload: EventPayload = {
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type: "session.idle",
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properties: { sessionID: "other-session" },
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}
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const events = toAsyncIterable([{ payload }])
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const { processEvents } = await import("./events")
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// #when
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await processEvents(ctx, events, state)
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// #then
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expect(state.mainSessionIdle).toBe(false)
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})
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it("session.status with busy type sets mainSessionIdle to false", async () => {
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// #given
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const ctx = createMockContext("my-session")
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const state: EventState = {
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mainSessionIdle: true,
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lastOutput: "",
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}
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const payload: EventPayload = {
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type: "session.status",
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properties: { sessionID: "my-session", status: { type: "busy" } },
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}
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const events = toAsyncIterable([{ payload }])
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const { processEvents } = await import("./events")
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// #when
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await processEvents(ctx, events, state)
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// #then
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expect(state.mainSessionIdle).toBe(false)
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})
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})
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